Bluepoint's remake of Bloodborne is almost complete: Sony has agreed, but details have arisen.

Bluepoint's remake of Bloodborne is almost complete: Sony has agreed, but details have arisen.

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What Happened to the Plans for a “Bloodborne” Remake
Brief:

At the beginning of 2025, Bluepoint Games proposed to Sony that they create a remake of FromSoftware’s cult game *Blood borne*. The project received publisher approval but was rejected by the FromSoftware team. As a result, Bluepoint was shut down in March 2026.

1. How the idea came about
- Bluepoint Games (known for work on *Shadow of the Colossus* and *Demon’s Souls*) submitted a proposal to Sony to remake *Blood borne*.

- In a Bloomberg interview, Jason Schryer said the project was evaluated from a financial perspective – it looked profitable for Sony.

2. Why it was postponed
- FromSoftware, headed by Hidetaka Miyazaki (director of *Blood borne*), opposed any external interference with the original game.

- According to former PlayStation Studios head Syuhei Yoshi, the Sony team “respects” the creator’s wish not to allow changes.

> “I can find you ten companies, including mine, that have offered [Sony] a sequel, spin‑off or remake of *Blood borne*. Until [FromSoftware] wants it, there won’t be any,” said Necrosoft Games head Brandon Sheffield.

3. What Bluepoint was doing before “Blood borne”
- In early 2024, the studio worked on a cooperative game‑service based on *God of War* about Atreus’s adventures in the realm of Hades.

- After several difficulties related to the team’s unpreparedness for such a project, Sony cancelled development.

4. Subsequent attempts and closure
- Bluepoint offered Sony an updated version of *Shadow of the Colossus* and a spin‑off from *Ghost of Tsushima*, but neither project received approval.

- A week after announcing the remake trilogy of *God of War*, the studio was shut down in March 2026.

Conclusion
Despite its financial attractiveness, the decision to remake *Blood borne* proved impossible due to the original team’s desire to maintain control over their masterpiece. This led Bluepoint Games to be unable to realize its projects and ultimately close.

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