Intel unveiled drivers that include pre‑compiled shaders.

Intel unveiled drivers that include pre‑compiled shaders.

7 hardware

Intel releases new driver 32.0.101.8626 WHQL Game On

The company has released an updated driver package that includes the Graphics Shader Distribution Service (GSDS) – “delivery” of precompiled shaders from the cloud.

What this means for users
* Reduced load times: Intel estimates that GSDS can cut first game load times by up to threefold.

* Supported hardware

* Discrete Arc B series graphics cards.

* Integrated graphics in Intel Core Ultra Series 2 and Series 3 processors.

How the technology works
GSDS is similar to Microsoft’s Advanced Shader Delivery (ASD) technology introduced last year. ASD allows precompiled shaders to be loaded from the cloud, freeing PCs from having to compile them locally. A similar mechanism was added to the Agility SDK 1.618 library in September 2025.

In the 32.0.101.8626 WHQL Game On driver version, GSDS supports 13 games (a detailed list has not yet been published).

Conclusion
Now when compatible games are launched for the first time, the system automatically downloads optimized shaders from Intel’s cloud, saving computer time and resources. Both Arc B discrete cards and Core Ultra Series 2/3 integrated graphics solutions are supported.

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