The head of Larian was forced to reveal details about the finale of the new game Divinity
Larian Studios is not rushing a new Divinity, but the studio head Sven Vinke reveals details about the ending
During a stream on Larian’s YouTube channel, Channel From Hell, studio staff—including Vinke himself—played *Divinity: Original Sin 2* on Nintendo Switch 2. During the broadcast viewers asked how the new Divinity ends. Before answering, Vinke rolled a 20‑sided die—the result was “19 out of 20” accuracy.
Vinke’s answer
“Many of you are right,” he said, confirming some guesses from chat. Then he added: “The ending depends on your choices and, as a surprise for all viewers, it ends with a lot of fire.” Thus the game promises a dynamic finale with visual effects.
Key facts
| What | Information |
|---|---|
| Release date (early access) | No earlier than 2027–2028 |
| Current development status | In full swing, but the team still has “a lot of work” |
| New features | More freedom of choice and deeper consequences; increased scenario variability compared to Baldur’s Gate 3; original story, cooperative mode; expanded and detailed character editor; mod support |
Conclusion
Although Larian hasn’t yet revealed the full plot of the new Divinity, the studio head already hints at an exciting finale with fiery effects. In the coming years developers promise to expand gameplay freedom and introduce many new features, including mod support and a more flexible character editor. The official early‑access release is planned for 2027–2028.
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